January 4, 2015


Page 5 of part 3 of this.

This sometimes seems like a series of related vaudeville routines more than a story. This was initially a more antagonistic exchange, and although elpse’s recusement on the previous page was meant to show that elpse anticipates one just like those the antagonistic exchanges it had earler, I decided I did not want to be as repetitious as I had already hinted I was about to be. I may have written that out BEFORE I drew elpse’s first argument, in 2008ish, and I may have subconsciously plundered those remarks for other arguments. I remember scribbling it in a notebook my FIRST time in college. I did not know what lope had done at the hospital but I knew getting back into its apartment would be troublesome. Anyway this way is less “funny” but considerably more lopey, which I think is funny, but some people mistake it for sincerity, and pity the creature, and that may have gotten me some print sales at my previous art exhibitions, so perhaps this way is best.

The backgrounds are getting vaguer. I think I can solve my problem with losing patience with my base sketch before it is done and my boring environments at the same time. Going abstract will be easier and will make the settings seem less mundane, I hope. I AM alarmed, however, by how much this lobby inadvertently reminds me of a sega master system game.


To put that comment in perspective, I like them so little that I never use the emulator and thus do not even remember how to get it to start the real game for me to take a screenshot from it, and had to take one of the demo, indicated by the score of 0. In actuality I have several more points than that.



5 Responses
  1. 1
    8:29 am, January 5, 2015
    PurpleSpace sez:

    “Wah wah wah!” Lope should watch its language!

  2. 2
    10:53 am, January 5, 2015
    Frimpinheap sez:

    I imagine it can literally watch its mouth so that sort of behavior is uncalled for.

  3. 3
    3:41 pm, January 5, 2015
    indighost sez:

    I hear what you are saying about vaudeville, though i know nothing about it. This may be very offensive but I had begun to enjoy your comic as a prime example of a certain cartoon archetype of the please do this / won’t do that scenario (various commercially succesful examples come to mind). The characters are fascinating and lovable (exceptions noted) but they are also extremely good at disagreeing with one another for various reasons.

  4. 4
    11:40 pm, January 5, 2015
    Frimpinheap sez:

    By vaudeville I meant having a limited number of figures speak exchanges that accomplish nothing except to deliver dopey jokes that would not end up in realistic conversation. “Who’s on first” sort of things except less likely to be remembered in 80 years.
    You may have to explain your scenario to me! Unless that is the same thing. They are able to disagree so well because I disagree with myself so well.

  5. 5
    9:44 am, January 6, 2015
    Indighost sez:

    I think it’s a similar idea!

    For example while reading your stuff I think of:

    -Monty Python’s sketch of the guy trying to buy something from the store which is all out of everything

    -Many of those Animaniacs sketches where the strange black creatures are causing trouble for somebody and somebody tries to get rid of them in 20 different ways yet can’t

    -The two extremely relaxed police officers from Kids in The Hall

    That sort of thing! I just realized these are all more or less examples of comedy routines.

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