August 3, 2023
here is an annoying hanging imp
it drops down and hits
this pig so it turns and stops yelling “herrow” at and pushing back the player, since unlike this video from February that area actually has other constructions in it now that prevent the pig from merely being ignored.
the imp is summoned by this problematic lever.
if the lever is used enough times the imp will get yelled at by the pig and then appear again beside the lever to hit that instead, which then afterward renders itself unusable.
the lever is behind the hammock imp,
who must be attacked with a strawberry.
the strawberry comes out of a vending machine which for the time being can be directly activated by the player. It only has one frame but I use internal manipulation to make it jump up slightly when attacked and then shake after landing since for now i am not forcing my self to animate it. I didn’t even finish drawing it, really; the large strawberry on the upper right is pasted over directly from the hand animation above it here.
But still that is five separate animated objects all for this single dumb little task. The lever at least can be reused to activate other situations and the pigs can decorations elsewhere, but I really do not manage time well. There may be more evidence of that fact in the immediate digital vicinity.
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pinborburu sez:
it’s all so uniquely fantastic! Interesting how the pigs’ “herrow” sounds like a rubber band or bowstring being plucked, so it’s a perfect sound for something that propels the player away x)
Frimpinheap sez:
it was inspired by a decoration in the commodore 64 bruce lee game that I have possibly mentioned before, that is enduringly more amusing to me than may me reasonable.