a stylish, though perhaps a tad suspicious dragon creature robision for Rabbit, or Habit, whoever wants it. admittedly I am unskilled in depicting non-suspicious beings.
the idea here was of the subject as a blank “canvas” on to which paint of two specific pinkish tones had been splattered. the background is also primarily drawn in those pinkishes.
the person who bought this also asked if i planned to print any further comic books. the “plan,” as much as the comic strip ever had one, from the beginning has been to print the whole thing, but I have not made any progress toward preparing the fourth book, apart from switching things around to make book 3 conclude more cleanly. in fact i haven’t touched new pages either since june or july. unfortunately i seem only able to progress on one unending niche-interest project at a time, and for much of this year it was the gzdoom business that I had accumulated much anxiety about leaving unfinished for years, not considering that it was not a bit closed to being finishable. the comic strip and beet cartoons also aren’t but they at least have progressed linearly enough that I could release bits of them in arguably finalized forms. beet part 1 being most arguable since I had started on a redraw of that, even, which also lingers unfinished, while the initial finalization of part 3 also does.
I suppose it is “progress” that I recognize a finalization to be “initial.” I suppose it is better to accept a habit you can’t break than live the rest of your life continually being freshly disappointed by your failing to break it. I suppose frequently. I suspect I am not supposed to. I also suspect frequently, hence perhaps my illustrating of suspicious-looking beast-folk.
this brief scene seems to indicate that the second speaker is knowledgeable about the locations of numerous individual graves, which is unusual, but not impossible.
these remind me of the stuff I thought was clever when I was seven years old. at the back of every school bus was a so-labeled “Emergency Door.” I would point at it and say something like “get it? ’emergen-KEY door!” I can absolutely imagine myself drawing a gravestone that says “ED U. Dead” into one of my incomprehensible comic strips, and understanding so little about the world that I thought it might as well be inside a coffin.
A popular “joke” of the period was to refer to a non-existent book titled “The Yellow River,” ostensibly authored by a person named “I.P. Daily/Freely” but I presented a more accurate version by “P. Din Creek.” It didn’t matter to me that I had never heard of anyone named Creek or, outside of the Phantom Tollbooth, Din. A joke didn’t mean the same thing to me as anyone else, and nobody informed me of that, and I had to figure it out across 20 or soish years of being a complete loser, and bloom into a partial loser. I should feel inspired that somebody can live fully into adult-hood without determining what a joke is and still accumulate the competence to be able to afford and maintain a home. Or perhaps feel worried that there may be many of these people voting leaders into office, potentially being those leaders. Possibly I have even experienced unhinged, emoji-saturated lectures from some of them on facebook and youtube.
this one seems too rooted in reality. It isn’t dumb enough for it to be funny how funny it isn’t.
that is a bit worse, and consequently better, although I personally would have opted for “eatum bullet” or “biton bullet” or, if space permitted, “gottum shottum byum bullet”
oddly enough two weeks prior, the ED U. Dead stone was out in front on the ground next to Bob D. Headed and I was dismayed that it was gone when I returned to take a picture of it, then could not contain my amusement when I discovered it again, then more so after considering where it had relocated to.
this jovial grim reaper and meeply illustrated grave marker are disturbingly inspired, given the context. Unless I imagine that the skeleton handled all the decorating and wants to watch and see who is impressed, and then it all works. I accept that they are boneheads.
pog explodes. must be tuesday.
unlike the case with the walking animation, I have no difficulty letting go of the old version
here is an attempt at a video showing what this looks like. A particularly annoying sound effect in there, which has been there since always, that I never realized was annoying until I put it into a video is presently meant to only play a third of the time but I don’t hear its two partners in here at all.
i neglected to show how easy it is to get trapped by the pogs. that should have been the main idea; why bother shooting them otherwise? in fact they DO destroy the player right after the first clip cuts out. why did i cut that out? I don’t remember, but it would take another twenty minutes to put that back in and I need to go for a walk outside good night. maybe i will put up a better video later!
the snikpels are unusually aggressive for a doom-engine monster. in the final “game” I won’t put so many of the shooting type into the same room. probably. This isn’t a real level anyway; just a test zone because none of the existing levels were designed for… well none of them were designed.
I THINK i can make the explodo-pogs create a circular blast impression directly on the floor, drawn as part of the floor, rather than a distracting sprite, but I haven’t attempted that yet. that is why I don’t like to make videos; there is always something that isn’t ready yet that I feel like is just about to be ready! Also the video capture and video editing softwares fight me every step of the ways, and they usually win, but I don’t ever remember that they are going to do that so that is not an effective method of discouragement.
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yes I can in fact make them leave a mark on the ground but it doesn’t work pleasantly on inclined floors. it stops in the up direction and floats over the down direction, both looking silly and allowing other objects to be partially underneath it. from what I understand “flat sprites” simply don’t work on ramps and probably won’t ever. Ramps are a novelty anyway and I usually prefer the orderly appearance of stairs!
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10-17 456pm also it seems that the microphone i have been relying on the past few years no longer functions, and I don’t know if that is because its function has been compromised or because computer manufacturers became prejudiced against microphones that aren’t attached to “headsets” and made them much more difficult to get working. I bought some weird port merging device which allowed the microphone to work on the previous computer but as this machine is newer it may have awareness of my present method and require a different purchased object to get past the latest unnecessary obstacle. unfortunately basic functionality is a bit more than a novelty!
10-16-2021 1201am: i thought i would make a quick video for today/yesterday so of course it isn’t quick at all but it is already late so i am not going to not do that to save time either.
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the new snikpel graphics seem to be “working.” there is still plenty to do, though!
for example something urgently needs to be done about THIS.
these monsters I still have yet to begin redrawing/redesigning. I forgot I made so many of them! the nemitz and lope became too specific of characters since I originally inserted them into this mess and no longer seem functional in these roles, particularly since they condone dopes so much.
the new pog can walk at least, and doesn’t need to do much more than that, mercifully.
only five angles now but I do not think the asymmetrical highlighting was necessary.
There is something very determined and stupid about the old version that I still like, particularly on the east-facing angle,, and maybe I shall use it as a base for another imbecile eventually. Because why would I allow for the possibility of this ever being finished?