November 21, 2017

The animation I posted previously got way out of hand. As did my text description of how that happened. Neither of those should surprise you! However, it became somewhat inflammatory and it seemed unfair to have accompany a piece that I was paid for and was not hideous.

my usual method of illustrating is somewhat sculptural. I add material, subtract it and smush it around, until the shape looks correct, and only then fill in small visual details. Some things may be a bit off until the very end, but the important matter is that the ideas and gestures and all are clear early on, so that the buyer can trust me (or I can finishe me) to finish the piece. At the example stages of this animation, I operated in a similar fashion, which was not good!


I prioritized making sure the sequence was legible, and not that all details were accurate or that shapes were consistent, saving that for later. But in animation, every object needs (at least to me) to flow into the other. Having the flow function before the details are correct is minimally meaningful, because every instance of any detail may need to be altered, and that may change how it moves. For example, if one aspect, such as the wings, is the wrong size or shape, that would require much correction, and may even need new frames. But if another aspect, such as the ears, were already correct, adding in new frames may mess with their flow! AND getting too strict with the flow in some places may disrupt areas where it had previously been casual (and already approved of by the instigator, Goldquiver, mind you), such as the leaf-arms. When I added the spots toward the end (and Goldquiver had already not cared that I hadn’t included them), their movements were very smooth from frame to frame, and suddenly the casual leaves were unacceptable to me! But moving the leaves meant messing with the area where I had lain the spots. AND I had already drawn the shading on top of it, so the shading had to move


Oh yes, the shading type is new. For each individual frame, another layer is above it with translucent shadows. In the past animation I always shaded directly on the base drawing. I thought this would be faster! However, I had already, for clarity, used two different shades of green to differentiate the sides of the leaves, so some point there are competing shadow methods!!! oh! And it still does not look as natural or tight as adding it directly, since I tend to refine the edges while shading, and I would use all included colors in order of their values. In aseprite, the software I used for most of this, adjustment layers function independent of the set color palette. Which looks more “realistic,” since the shadows fall consistently, but cartoons are not supposed to be realistic, and pixel art looks more competent and orderly when the colors are limited and used to maximum efficiency. The dark brown that covers the light brown is not IN the color palette, so I cannot use it in a full orderly value sequence!


At this stage from 5 days before I declared it “done,” and probably a week before I was actually done with it, I had already started to color it, even though the details were not all in. Unfortunately I often cannot see if something is wrong or correct until after I have begun coloring it. A pruhfeshinul animator might tell you that after the first version of the sequence you need to make a fully realized sketch version, and ONLY after that do you go BACK to the first frame again and put definitive lines on that. I never do that! I always think it will take too long!

Or they might tell you something else entirely; I only knew one person who worked in animation, and could not find steady employment or just hated it and didn’t actually draw all that meticulously since MOST cartoons are ugly these days since they are all designed by people who can’t draw at all and I think that person works at a pet supply store and likes it better. As much as I complain about them, I still find illustrated animal folk easier to deal with in my own home than real ones.


I had, for this animation, been testing an unusually-designed bit of software called Tvpaint. Its animation mode is great but everything else is weird, like arbitrarily so. It is designed, or rather “developped” by French people and more importantly, probably in Linux. Linux software is unintuitive since the programmers think they are “avante-garde,” which is French for annoying on purpose. TVPain’s selection tool is separate from the well-disguised selection movement tool, making movement a sub-function of “transform” rather than transform AND move sub-functions of selection, even though you can’t transform without selecting first, and you cannot select with the transformer!

Hey! I am saying BAD things about you! I am NOT complimenting you! Vous ette un homme ridicule! (Oui vrai)

And Tvp has “Erase” as a toggled mode on drawing tools instead of a dedicated tool which covers more ground than drawing tools, which I have only seen prior in Krita, which is also for Linux. Imagine if you used a pencil and the eraser was also sharpened to a point. You would have to trace your wrong lines exactly to remove them. I have used Krita, since somebody once gave me a Linux computer with Gimp installed on it, and Gimp is worse than that, unless you want to draw stuff that looks like velvet. Krita is good for drawing but laughs in your face if you want to correct a mistake.

Also I am still using computers from that person and I like those computers but I find linux to be very silly.

TVPaint additionally has its view-adjustment mode require you to press ALT instead of SPACE, contrary to everything else ever made, including Krita and Gimp, and it cannot be changed to space. I can assign something else to space but there is no point because I am just going to do it by accident when trying to move the view because I forgot I have to press alt. But TVPaint’s animation mode is good, though it is not designed for making GIFs, so I had to export it to Aseprite for coloring. Aseprite is not good for detail correction, since it has no tablet pressure sensitivity! And the wings were full of details! Oh oh oh!


But every challenge is an educational experience. Requests like I have had in the past should be easier by comparison, since I know yet more mistakes to avoid. Or perhaps people will continue to ask me for more complicated things, which would also be good, since completing them means I have become more capable. And if nobody asks for anything that is also good since I have loads of other things to do! I shall have the last laugh whatever the case!

I actually like TVPaint better than a program highly recommended among the people I sort of know but don’t talk to me that I don’t talk to called “Toon Boom,” and I like TVP better first of all since it doesn’t have “boom” in its name, which is a sound effect that should never be used as a word except to describe the sound-effect unless you are a scumbag.

And also because toonboom actually ISN’T designed for linux, and instead of holding Macintosh/Windows art software in contempt it holds -ALL- art software in contempt and it goes even further out of its way to be discomforting to use. And its tutorials spend five minutes explaining all the self-explanatory GUI elements and then say essentially “ok draw your animation now” and then remind you that the author works in the Animation Industry and they talk like their mouths are full of pizza but you can’t mute them since they don’t provide captions and if you learned to animate on a computer and think this software is needlessly uncomfortable you are WRONG and should quit and go to school again and start over and learn the RIGHT way and respect your elders who are actually 16 year-olds with millionaire parents who sent them to expensive art schools in-utero and only let them watch the Disney channel and play Mario Kart and are the most boring uninspired people on earth and are totally oblivious because our contemporary culture values derivative “mash-up” fan homages more than effort and thought.

Krippendorf, if I had actually BOUGHT the thing I would be furious (except you can’t buy it because it is subscription only).

Anyway, overall I think it went well!

Although another program called “Opentoonz” with a Z is totally free and has a similarly incomprehensible interface, and that also makes me angry. It makes me almost as angry as a slinky with one coil section that is off for no knowable reason and that can never be corrected.

So i have to do this to it and make it a total loss to stop from spending hours absentmindedly fiddling with it and making no progress. Software with no physical component that I can download for free legally repeatedly gives me no such luxury!



2 Responses
  1. 1
    7:44 am, January 25, 2018
    Household Biscuit sez:

    Ah yes, the realm of Linux with its “unusually-designed” bits of software sounds familiar, as had to experience it once. More accurately, coder-designed software. Which translates to “a functional chunk of code with no regards design or usability whatsoever”.

    What I originally wanted to say is I like how the thing goes just yapping like puppy (or at least that’s what I imagine the sound it makes) out of nowhere, when it is already a bat that turned to a plant, haha.

  2. 2
    3:05 pm, January 27, 2018
    Frimpinheap sez:

    The creature is supposed to look as if it is squeaking, but I was not sure how else to approach it! the yap look was not complained about, fortunately.
    Using linux software felt to me like trying to write with my left (my non-dominant) hand. A good skill to have as a backup, but also not a backup that I ever expected to need, and doing it was cutting into my productivity considerably. Of course if you start with linux, and find that it suits your needs, there is not much reason to stop. But then there are also loads of different types of linux, and the one I had, Gnome, I believe, became incapable of installing its own updates, and I was not inclined to try every other type to see which might be better, since I already didn’t like it much when it worked.

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