October 28, 2023
Another scrap of beet beast animation. I believe I am more than half done with this creature and after that theoretically progress could be if not faster at least more linear, with fewer multi-layer characters using multi-layer furniture that they are both in front of and behind. This seems a bit out of synchronization with the audio. as long it is out of synch consistently, moving it back in is simply a matter of dragging rectangles on a grid. the bootleg sony vegas that I use for video assembling –crucial, since the flash video data is presently in four different files, and two just for this part– tends to stutter at the start of clips so it is hard to match video to audio with precision without a few tries.
HM and that black spot in the center I thought was on my screen when I first noticed it a few minutes ago but evidently it is in the video! I wonder when it appeared. I hope it doesn’t mean what it does in Treasure Island, that pirates are coming to murder me, because I don’t want to die with my bedroom so untidy.
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Dhraiden sez:
all that beastly bellowing for a beet
Frimpinheap sez:
ohhhwhat’s so great about a beet?
will it really make our lives complete?
how will i know?
can i not go?
deal with these savages oh oh oh oh?
but if i discreetly retreat that won’t be neat