moderate pog update
unfortunately since there is massive lag if certain monsters are present it is difficult to show what i intend to show here. There is also massive lag from certain types of structures, from loading any large graphics, and also from recording video. Additionally the video editor itself lags so i cannot always be sure if the video i already recorded shows lag or doesn’t.
FURTHER, most of the sound effects here are dubbed since the massive quantity of pog feet and the obnoxious WAH creatures were making too much noise in the initial video i managed to get, and also the scripts to open and close those doors is presently silent. And the variants of the metallic door (the one that is misaligned and in an incorrectly sized space) all use the same exact script right now anyway and thus would make the same sounds if they made any sounds. but they CAN. also the spiral door’s scale corrupts after the first frame. The important thing is that any of this works at all or is in a position where it potentially might since for years almost nothing did.
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