7-1-2019 nobody actually cares how regularly I update this, right? I am at Eng Land right now and following people around constantly and have no energy to do much more than issue a warning that

violet (the one on the right) is a human nemitz and should be avoided at all costs.
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page 3-40 of that old thing. inexplicably squirb is one of the hardest yet characters to draw. and despite making its design deliberately stupid i don’t want to leave that creature behind once i finally get done with all these parking lot scenes. and the blue moron who yells out the window also amuses me more than the other creatures at points. But I am not going to turn this into a pathetic mitz-com that never goes anywhere. It might not go FAR but this will continue to go.
the pink-mustached gnome i apparently gave a full beard to in its first two panels but changed it to this in the third frame even though that was on the same page and same row even as the first two. This will probably not be important in the future or the past or the present.
Do not worry about when fruznit sleeps or has its own life, either. I considered placing another creature there but i like the idea that fruznit HAS no life, and just sits behind a desk reading awful magazines and not providing service all day. or maybe lope come in before at the start of the creature’s shift and it will be leaving shortly afterward. perhaps the shifts are irregular and not the same every day. perhaps i worry too much about things that do not matter! But I am not going to change it either so i certainly could be worrying more than this.
BUT with a front desk attendant who [is supposed to] keeps keys, does this mean lope’s apartment is actually a hotel room? I don’t know. somebody should have asked me that years ago, and so far still nobody has!
why did the people who did graphics for 8 bit games think this looked good? it didn’t!
have you ever seen a drawing by a small child, where most of the background is white but then suddenly there is a strip of blue across the top? this reminds me of that. but i excuse that. to them, the sky is blue, and the sky is UP. anything beneath that varies.
But an adult getting paid shouldn’t think like that. Hey, the sky is not suddenly weird and different after you go up a certain height! the fact that they almost always happen right at the top of the screen makes them much worse. It seems like that is the end of the universe. most likely this is only done because that is the only way to ensure, in games with only one background layer, that the lines never collide with background objects that need to have consistently colored backdrops. Usually the player character can’t get all the way to the top of the screen so there wouldn’t be objects up there. But that doesn’t mean it looks GOOD!

Konami’s castlevania 2, my first encounter with lines. they contribute to the creepy atmosphere, I would say beyond anything else. The secondary title is “Dracula’s Curse” and I consider the mysterious appearance of the lines to be the primary indication of the curse.
It is a more extreme stylistic liberty than anything else in this game. castlevania 2 is supposed to be totally serious, and that effect is so strange. Thankfully Simon Belmont is never at risk of touching the lines. Then he would truly have no hope.

Aw naw! In Castlevania: the Adventure, for gameboy, Christopher Belmont can indeed TOUCH the lines, and live! However his sluggish pace and awful controls may be indicative of lines-poisoning.
from this page
“the iconic two-color sky gradient. Just wonderful.”
the only definitive evidence I can find of somebody acknowledging it is sedate and positive. Where is the outrage?
Yes sure that guy makes almost three thousand dollars on patreon and i do less than fifty but that is because i am saying what others dare not.
Does it look like a gradient on certain televisions? do the light and dark, at varying levels, blend to look more like the blocks common in early snes games? that was never my perception. It was always just LINES to me.
The fact that nobody else noticed the lines or mentioned how creepy they were also amplified my fear of them. When only YOU are scared of something, that makes it scarier, since you get no sympathy or protection.
Lines were even on the konami BOXes of this period. In fact I could only hold one of these boxes in such a way as to not touch the lines. Maybe the effect was chosen to give the label art a feeling of urgency and dread.

I presume jack gets jumped by werewolves if he takes too long to putt.

monster party had some of the most egregious lines of any video game, even if they are all seen before the second level. You would need to torture yourself to get to the second. Of the three credited graphic artists, mobygames (which is ALWAYS right) suggests only one worked again, Taka Saito, who next toiled on “The Adventures of Gilligan’s Island” and THEN stopped. while the adventures of gilligan’s island lacks the lines, it also lacks any adventures on the part of the island.
I first encountered Monster Party when a rare instance of child-hud era friend whose house I visited regularly had rented the game and all I noticed or remembered about it was the creepy lines, the unintentionally (presumably) creepy background music and how impossible control it looked. I do not recall attempting to play it or being offered the option; it may just have been present incidentally. This was the same friend with whom I co-created Joey and Ian Gettin’ Dead, about our two younger brothers, and it is entirely possible that Joey was using the game and and only gettin’ dead in the context of the game’s terrible controls and the low threshold of abuse that corresponds with the onset of what is commonly considered “death” in video games.
I was quite surprised years later to see monster party mentioned on the internet with regard to how zany it was and how heavily censored it was from the japanese version. I couldn’t believe people had really gotten past the first level, much less willingly sought out alternate versions of the game in which to do that again, and had anything to say about the whole thing unrelated to the lines.

this is similar to monster party’s; gratuitous and coming out of black, but i don’t mind it as much here, possibly since this game is actually fun and has good music.

megaman 3 has this intermission screen but it is balanced out by having lines going the opposite direction so the effect seems more cylindrical and not implying that they are representative of the sky.
and so after 3 games safe comes megaman 4 aka megadope, a terrible graphic hack of megaman 4 that I made for no reason at a time of my life when I did a lot of things for no reason, unlike today.

the lines are so intense that even megadope won’t smile at them.
Bear in mind that on an actual 1970s-80s television screen wouldn’t necessarily be able to see to the actual borders of the display. That generous area of uniform color at the top in a lot of these here might be in practice much smaller.

megaman 5, dr right knows something terrible is about to happen since LINES have attacked his home. although these lines appear in the middle of the SCREEN, the introduction sequence crops the view to just the middle of the screen and the lines are still at the edge of the visible zone! And the “generous” area I alluded to is not allocated here because it is not meant to be seen!

megaman 6 brings back the lines yet again but finally puts them in the middle of the viewing area where i can handle them. it still doesn’t make SENSE since the only things that should be black in front of it would be scenery at the horizon which the sun would be setting “behind,” which i suppose would be the rocks but they are separate from and beneath whatever is black here.

this isn’t a megaman game at all, it is an unlicensed chinese game about a little guy who throws boomerangs that they pretended was megaman to try and trick people. in which event i would ask why not just use the full megaman game if you undervalue your own work so much but whatever the case, there are those lines.

actually I like the one in double dragon since it simulates a perspective and uses its whole, limited space. only by chance does it go to the top of the screen.
double dragon uses it in all 3 nes games, but each example is unique and artistically done. Even double dragon 3 which is terrible in every way. other games will reuse the lines across large spaces in a manner similar to each other.

not as interesting but at least the presence of the sun implies a reason why the sky color would shift considerably in a small area.

however these look like apocalypse lines since they go into black. the sky above a sunset is not black!

darkwing duck! ending. These at least are neutrally placed and have more than two colors.

not on the sky, but needlessly near a screen border. as a small child i did not understand what this weird substance was that kuros could walk on but be damaged by. but it didn’t matter since you have unlimited “lives” in this game. as a slightly less small child i realized it was lines and became more afraid of touching them than the meager damage penalty could bring about.

Power Blade! It of course gains its energy through power lines but THAT is not what i meant! Also the lines blatantly go behind a non-rectangular object which means they could have been placed further down in the image so they looked less creepy.
a brief collection of games that use it more neutrally

princess tomato’s very first scene. fairly tame! really not threatening at all, but I sure REMEMBERED this was here for years after seeing a picture in, again, nintendo power magazine. I remember thinking it was a racing game at first.

adventure island 2 has lines going UP. when i saw pictures of this in nintendo power magazine it bothered me but i can handle it now

rygar falls somewhere in the middle because the lines are scary, and it goes into space, and I was terrified of this screen, but I was creeped out by the weird face foremost. I didn’t even realize it had a body. I would see it when i closed my eyes. I was SCARED of that thing. As for the lines they go into white, and then abruptly to black, and it is just strange.

dynamite headdy uses lines extensively, but they are often dithered which makes for a less harsh effect. Even when they aren’t, there is lots of other stuff going on and there are always intermediate colors. the clouds being larger above the lines creates a mild perspective effect which make the lines seem more like curving of the atmosphere above us in the distance than the end of the world immediately in front of us.

treasure land adventure also uses many lines but that is far from the only unsettling thing going on

fantastic dizzy. terrible game. don’t believe british 1980s computer nerds. they are sick. everything in the game maims dizzy, you only get 3 “lives” in which to win a game as long king’s quest 5 with as fragile a hero without saves or even intermediate goals to use as personal concepts of progress. these creepy lines, mercifully on this slide puzzle screen only, are about the only thing that WON’T destroy dizzy.

right near the edge! why? and this is a game that otherwise uses its colors really well to add a lot of detail to a fairly simplistic world.

adventures of lolo 3, also from the Hal Laboratory company. They used their mad science to devise a way to put the sun BEHIND the lines. It actually comes down from the top of the screen and the lines never change where the brightest point is nor move aside to let the sun in front. The neat effect of the water starting to reflect the sun as it appears closer is meaningless because the lines are so incorrigible. They really have to go.

Yet another from Hal, Rollerball. This one is really odd in that the upper edge of the lines leads to a color that matches one of the interior colors, so possibly this is supposed to be the edge of the horizon, yet it couldn’t be because the vanishing point is about midway up the second R in “roller.” The only conclusion to be made is what I have been saying all this while, lines are bad news.

this is the very first stage. unlike monster party, this is supposed to seem welcoming. there are animals out to destroy mickey mouse but you aren’t supposed to be afraid of them. not yet anyway.
this game was localized as “Kid Klown in Night Mayor World” since it was published by Kemko and Capcom had exclusive rights to release disney video games internationally at the time.

there is something deeply wrong when you have a story about a kid who is a klown, with a k, from a FAMILY of capital k-klowns and i still find horizontal bands of dark blue more upsetting.
Kid Klown is also noteworthy for having loads and loads of intermission text which doesn’t explain any of the things that need explaining.

a very capable alternative to lines oddly enough occurs in a bootleg felix the cat game. Which is not to say this game is good or that there aren’t better things that could be done with all this space.

mickey mouse again! and not even the same developer. Mickey’s DANGEROUS Chase by capcom. Which I also only know about from nintendo power

i couldn’t figure out why that effect was in some screen shots but not others. now i see: the screen scrolls up to gradually reveal it as you progress, which is unsettling in its own way. even though these aren’t LINES, the color difference is high and this really doesn’t belong here. the presence of the word DANGEROUS in the title (and apparently only in the US release) and the blood-like red tint may also have had subconscious effects on me.
also unsettling, nintendo gives full maps for the first, easiest, self-explanatory levels and wimpy paragraphs for stages you might actually need help in.

scrubbo in the same issue, this i totally forgot about. Again not lines but creepy with the same intention. It looks like the monopoly guy is about to be abducted by aliens or crushed by a meteorite, nevermind the trauma caused to anybody in those barely visible purple houses in the distance who would see an enormous self-illuminating BACKWARDS DOLLAR SIGN. Also Nintendo Power gave six pages of coverage to this.

this can’t be too far a drop since there is a little tree down there. surely it would be SAFER to go that way!

but the lines abruptly end so they aren’t real, right?

I am uncertain if these are supposed to be lines with the same intention. while this is indicated to be outside, there is a pattern ABOVE the lines.

also an earlier level uses the exact same 8×8 pixel tile as something like a support beam for a fancy place that is plainly meant to be INSIDE. Lines have no power inside.

oh no more creepy lines, undeniable this time, going into BLACK, consuming the clouds, and i have to TOUCH them! Or Mario does. I sure am glad I am not mario.

Always the ne’erdowell, Wario tortures a creature by making it touch the lines.

In the demonstation mode of mario paint you can see somebody CREATING the lines! Somebody making the deliberate decision to add this. And that may be the only super nintendo game i have seen it in, at least as far as the creepy top-of-screen usage goes
The mario paint example is curious because it shows the sun amidst darkening. would the sun not cause a lightening?
a number of staff was shared between mario paint and super mario land, super mario land and wario land, but nobody was on all three games and I would be reluctant to point at any specific person for this.

the first two game worlds do an admirable job of recreating the sort of skies that uderzo put in actual asterix comics then suddenly in egypt it gets this hokey effect and bright turning abruptly to dark. instead of creating a feeling of vastness it is an eerie claustrophobia. and look at all that grey space at the bottom edge of the screen wasted! if they put that ABOVE the lines and made it the darker blue it would… STILL be too dark but it wouldn’t be as much of that weird edge effect. They also could have opted for a more subtle color changing effect across a larger area.

here earlier in the same game, that is actually pleasant and one of few things in the game to evoke the source material and not just look like a quick cheap crummy licensed video game created by a company chosen because it was European and no other reason (“Bit Managers” in this case). Ironically it is a possibility that a similar cloud formation was the original visual inspiration for the lines, which i say based on having seen even more line-like clouds and wondering if those were the inspiration for lines.
I will say that a co-founder of the Bit Managers company, Alberto Gonzalez, did ambitious and well-programmed music on the better but still horribly misguided super nes game “Asterix and Obelix” that they also developed. He was uninvolved with the first Super NES Asterix game which seems to be based on the same design document as the nes one with additional questionable decisions but at least lacks the lines.

In the interest of making this more confusing, here is the superior if still impossible Asterix and The Great Rescue on the Sega Genesis, developed by Core Design, better known to people other than me for making the Tomb Raider games. This uses sky-lines but in a relatively innocuous manner. Don’t tell anybody I rented this in 1992-3ish and couldn’t get past the second stage because I didn’t know you could make little platforms appear for jumping on.
It also has better music than a crummy licensed Europe game deserves, and I can’t think why the followup Asterix and the Power of the Gods is full of dinkity synthesized awkwardly looping covers of public domain cliche “classical” dentist office music beyond that somebody found out they gave a crummy licensed Europe game better music than it deserved. That apparently is the power of the gods.
lines in real life:

chocoteague virginia, the shadow on this boat railing

mystic connecticut: look at this orange arrow on a sign

deviantart user domobot posted this image. similar to mario paint there is a sun but the light part is NOT radiating out from it! Also the creature appears to be wearing the legs-sticking-out-of-the-ground from the Monster Party screenshot

garfield makes it big, back cover. This is also the same book that featured the inexplicable traumatic head-first dropping garfield horrifying cuckoo clock reaction. (the linked page describes another instance of it happening and then briefly mentions garfield) Garfield is suffering from a similar ailment to the batman bee, in which oversized eyes enter into space conflicts and the artist doesn’t care, resulting in sketchy facial expressions. Arlene can wear the hat properly. However Arlene also suffers from shoddy tsereotype design traits and i presume the hat doesn’t want to mess with them. Also troubling and artist-not-caring-related here is that most of Jon’s body is missing. The other characters have their feet below where Jon cuts off so it isn’t like they reached the edge of the document space. I presume his body was sliced in half by the bar code sticker and the blue substance is actually his alien body matter spilling out and creating the lines as a punishment against humanity, until crummy merchandise and eventual braindead hipster memery could grow into adulthood to avenge him.

I found this in another terrible comic strip, thankfully i cannot remember which but whoever is responsible for it ought to be in jail.

there may be many people who need to be in jail but i would at this time request separate jails.

page 3-39, of the questionable comic strip. One of those pages whose construction caused me to question if I really have any business making comics, but it is almost all related to drawing the environments. At least there are more interesting colors on this page. Looking back, I generally can’t tell which older pages also made me feel that way, but comparing the dates between them is often alarming. The first time I drew the gnomes was seven years ago on a page which was only about half a day ago, “story”wise!
I must have made hundreds of character “designs” over the years, and many of them have appeared in pointless illustrations. so why is it that whenever i introduce a new character in the comic strip i end up having to figure out how it looks on that very page?
When trying to figure out what squirb looked like, my goal was to draw something that would make sense for elpse to want to beat it up. Hopefully I will think of a properly stupid thing to have hanging from its neck rather than a green gold medal, but for the moment it seems of minimal importance! The creature itself is yellow, and indeed most of my secondary characters end up being yellow, presumably since none of the primary ones are, but I do not always plan in advance for them to be.

or you could BUY a BAG of only marshmallows without jumping through weird hoops to appease the corporate marketing gods. This would be like Popeyes saying you could WIN a box of fried chicken skin and breading. In fact maybe twenty years ago I had a dream about being served a plate of that. I remember how round and mushy the substance on the plate was. I tried to eat it and it was disgusting. I never forgot. But the General Mills breakfast cereal company has helped me to remember it, thank you.
I can only assume the marshmallow box giveaway is a consequence of adding more and more new marshmallow types but forgetting to decrease the quantity of each produced.

here i am encouraged to TRAP the leprechaun and take this out on him. hey kids want to have a good time? eat a box of marshmallows and capture little creatures in the forest.
is there just no oversight at cereal companies? This is this is the worst disaster since Oops! Choco Donuts. As long as it only affects lame snacks pretending to be breakfast as an excuse and doesn’t mess with actual snacks

They admit this is a mistake but then claim the product is better like that anyway. I suppose they think I will say “I appreciate your honesty” but I don’t! I resent being sold defective merchandise. At full price, anyway. While this does have a yellow label that does not necessarily mean this is on sale.

Save TWO CENTS! It probably cost more to make the labels for this whole rack than somebody would “save” by making use of this offer.
As for the whoopsy cookies, if they ARE better with this mistake in place, they would be yet better if you used the mistake as a base point from which to make some informed decisions! This still needs to be inspected and approved by someone. The graphic design seems to imply that the fudge on these cookies was leaking down from the ceiling or a burst vat or something like that. How do I know this is PURE tasteless plastic keebler legally-allowed-to-be-called “fudge”? Quite honestly I am disgusted that the supermarket agreed to carry this product. Still this never would have happened if there was competent leadership at the Keebler tree. The fact of the matter is that Ernie the elf and

captain crunch are both senile white-haired old men, and one assumes lucky the leprechaun has a few centuries under his belt, in charge of food production operations that they no longer understand, and they expect to get by on their folksy charm and existing goodwill without offering anything in the way of apologies or reparations (general mills’ offer to let ME trap Lucky and issue frontier justice on my own notwithstanding). Gosh the keebler elves are using MAGIC, the FORBIDDEN arts to make these cookies and they can’t keep THAT under control. How long before it’s Oops! I summoned a werewolf army? How about this, you can sell whoopsy! over-fudged cookies and bejabbers! boxes of cereal without cereal so long as i can pay for them with my fiddlesticks! cancelled credit card

I like to conclude these entries with a final bit of text after the last picture.

comic page 3-38 of that is here. As usual I expect to clean it more later.
This is the fastest I have gotten a new one out in quite some time, but of course hardly anything happens here! And worse, there may seem to be a bit of a time anomaly since nemitz seems to be very nearby on the previous page, yet is unseen by elpse on this one, but I did not explicitly indicate how far away nemitz had gone. But this will always be confusing, i fear, but I have been majorly confused by less excusable things than this in Tintin and even Garfield comics and people who hate those comics don’t over this.
amitz this page i realized that the building i have been drawing behind the fence has a largely different design (although still a bland rectangle) when i have drawn it visible from the “street.” as that design appears in the first printed book i wonder if i will make myself change the views of it here in section 3, prospective book 5 (or 6?) or just the one view of it in section 1 and hope that nobody who got one of the first printed books cares that much. hm i suppose i will go with whatever takes more work and provides less benefit.
the same section 1 view and also a section 3 view based on it show that building as being much too far from the fence for elpse’s second-biggest fan (after the dope) to have such a good view of the proceedings. unless it is actually a very large creature roughly twice the size of elpse. but i like the idea of it being meeply. also i implied it was afraid of having nemitz thrown at it ON THE VERY SAME PAGE. which means AT LEAST the blame for screwing this up is on the me from a few years ago who drew the buildings far apart AND then indicated they were actually pretty near each other. Although the blame for shifting the creature’s window considerably further from the back of the parking lot goes to the more recent me. But a meep like that may be friends with and have access to the apartments of other meeps. That blue character is very important because apart from its remarks i have thoroughly run out of background “gags” for this scenery.
Another matter: if I were a more vulgar person I could show lope “disposing” of the toilet paper note after eating all the muffins in the first section. But I do not like to think of anybody using toilet paper in that “world,” especially “clean” characters like lope. I think toilet paper (and toilets) are funny in appearance and name but not in their function. There is stuff wrong with me!

page 3-37 of the comic strip, one more where the layout changed way too many times to be time-efficient, and the backgrounds are increasingly turning into mush, even apart from the roads. But I have sorted through my mess of a script document where there was a considerable pileup of overlapping and redundant dialog setups so it should at least be relatively smooth going forward until the next disaster zone.

three more unrelated idiots that happened to have been sketched near each other.
I should look into putting up a picture with something happening in it one of these days!

Or at least deviate into a less-rigid setup than this one if I feel a need to keep crinkling out dumb illustrations to prove that i continue existing. And then make sure i don’t bland out the subtle distinctive elements of the original cheap sketch in my haste to not spend hours and hours on something that I know does not matter. And if I do that anyway, try to avoid looking back at the sketch and becoming aware of that after already smearing the “finished” one in front of all the same people multiple times across the different websites.
I trusted in a formula that usually results in passable mediocrity, like the Famous Studios Popeye cartoons, but every once in a while even a stable formula fails, and with nothing else behind it there is going to be something totally unredeemable, like when Popeye came home from World War 2 and the writers/management decided he should stop hitting people all the time and be more like Donald Duck and be a stooge to a cute animal or his dipfip nephews instead of an invincible meathead who won’t compromise even when it means leveling an entire town, even though his popularity stems directly from his ability to appear noble while being a destructive stubborn clod.

I won’t even talk about the terrible, totally official popeye cartoons made in 2018, because I am going to bed. The simple fact is that Popeye cartoons have been lame for most of their existence so freaking out over extensions of that trend will solve nothing. I think fictional characters should become public domain property after 70 years regardless of what boneheads swap the rights around. I think I said that ages ago in a post that I never finished because my brain is soup. They belong in their own time periods. Take them out too far and they become something else that might as well be called something else, exclusively benefiting and appealing to horrid people.
I do not want to appeal to horrid people. Not for free, anyway! Rushing for free is as beneficial as rushing for spinach.
i filled the last 40 seconds better than before, but still not especially well.
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I made a patreon page for no other reason than that new users are to be charged 8% instead of 5% of what they supposedly take in from this point onward.
If you are not familiar with patreon, I envy you! It is a website about trying to convince people to donate meager amounts of money at you just for existing. it can be very annoying to see people constantly promoting their own pages so I aim to be cautious in how I do so.
Is there any realistic reason that I should expect any great amount of success from this? Not at all, but I sure beat my self up making a stupid video, just because the site heavily implies you should have one and I was worried the page might not be approved if I didn’t, not realizing that the “review” you submit your page for is instantaneous and probably just a filter looking for words to indicate you are a drug kingpin or Jared Fogle. Meanwhile I had almost no thought left over for what I could do with the page that would be worth attempting to charge people different amounts of money for.
this post contains the sort of description that ensures I stay obscure, so I wisely sort-of-hid it, which is the closest I come to deleting. No, nobody has to sign up for that. I just need to know that I put it there.
Also note that the video is one third irrelevant because I didn’t want to cut off the music, even though the music isn’t complete, particularly the part that occupies the filler section, and so it might as well not be there!
Gosh if I were organized enough that I could make good use of my “skill” or internet fame generating schemes I would have what’s it called a “career” and not bother with dumb old paytreeon which seems to combine them all. Your worth expressed via a number beside your name? An utterly non-functional method for sorting posts? People being encouraged to think of and express themselves as if they are “brands?” It is all there.
I can replace the video since it is “unlisted” and not being shoved at anyone who did not request it. I probably shouldn’t. I probably will. And I probably won’t mention this anywhere else until after I do that! Which means I can expect more email from the website pestering me about how little activity the page has had, because it means no five percent for them.

They all but admit that you can’t become popular unless you look like you already are. “Organic” might as well just be adjective to describe an organ.
If I had ten close friends or family members, I think this would be a rude way to treat them! What sort of person even has an “inner circle?” Cult leaders? Socialist dictators? Well that is who the ideal patreon user aspires to be. ME sending links in email is a REALLY good way to make sure that email doesn’t go anywhere, and I never know because usually people don’t reply to me anyway, and I don’t want to ask because then if they DID get it then I look impatient and pushy even WITHOUT asking them to give me money. I literally have to describe a url on the telephone if I want to send it to anybody. “aiche teetipee colon slash slash… Yes two slashes. No no not back slashes… You know the one that goes back. The upside goes back. Yes exactly. NOT that one. didn’t you get my email? No of course not.”

A few people told me I should activate the mode that charges users immediately rather than at the start of the next month, because otherwise someone can sign up, save all your pictures and distribute them. Gorby I have been trying to get people to do that for YEARS! If leaving this unchecked is what it takes then consider it taken.
Whup this seems sad again. I am not sad! Just tired.

that seems like a rather defeatist moral to take from this.

Conceptually, this only took about 5 seconds.
A hurried animation example that nonetheless required days to assemble.
I will probably at least fill in white behind the moving objects and add more pauses, maybe some zooming and panning so it is less confusing, but otherwise this is not designed to be “finished,” not for a long time, anyway.
Also I would greatly appreciate a vector video format similar to flash but without all the proprietary technology and “not supported on any mobile platform” rubbish since exporting something like this as a gif is a miserable process.

the largest component of my easter dinner — what IS this thing? Stop and Shop was still on strike and apparently this was the only size of ham remaining at the Big Y store. as in “Y is this legal?” It looks like something Asterix would eat. It looks like something Simon Belmont would find hidden inside a wall (on a plate). This might be the Roast Beast that they eat in Who-Ville. This looks like something Link would use to finish getting through Level 7. I cannot verify that every bone in this corresponds to an actual body part. This looks like what Daeneris eats to prove she is worthy to become khaleesi. This looks like the leader of Red Falcon. This looks like symbolism from Lord of the Flies that I did not pick up on while reading the book and was unable to summarize during my worst high school class. This looks like


I invite science to try and replace this with laboratory grown materials; Whatever this came from must have suffered both in life and in death. I had no idea how to cut it and none of the web pages purporting to demonstrate how to do so actually did so or even used an identifiably similar meat object if they showed anything.

Look at this it turns into Big League Chew when I put a fork in it. What IS this?
(it was pretty good)

a commission drawing for nafradorf fumblewip featuring Vibert, a skeleton creature with many mysterious powers, such as being able to function without muscles or a circulatory system or other such things.
Usually I do not post drawings that I took money for because they often come out poorly and without something personal in them that I can laugh at to distract from the poorliness, but the last thing I put up here was worse and I evidently am adequately self conscious about that to try and dilute that by putting something in front of it but not removing it entirely. Additionally, one of my internal mental processes always insists it constitutes defamation toward whoever gave me money to have disclosed that they did so.

Brienne of Norfair
i had meant to draw Brienne (from some book or tv show or something) with Samus (from some computer doohickey the kids like) years ago, but this came out instead, and more effectively distracts from my deficits drawing non-creature people.
i imagined the blood should be yellow but it doesn’t look like blood when i do that. and crocomire of course is not defeated like that, but it does insist on being attacked in the mouth.
I wrote an in-depth report explaining numerous reasons why this pictures was not functional and why I should have expected that to be the case. Exhibiting the report would likewise not be functional! None of it is anything new.
The lesson to be learned from all this is that there is no lesson because anything good that happens is a fluke occurrence. The only LOGICAL course of action is ignore all precedent and hope for magic, which I did and will likely continue to do. OR accept that I will never get anywhere and not try anything, which is not a viable option until I get on to some serious medication that makes me not care. For now, caring is inevitable.
Eh I posted it as a comment on the entry. It is not funny or trying to be, just sad and analytical.
A few hours later I removed that comment, but then I put it back. I am embarrassed merely that it exists, not due to any specific thing I said in it.

page 3-36 of this whose front page i have replaced with the page list because that is the only one I link to anyway.
as if this whole section of the “story,” were not detoury enough, I felt an overpowering urge to insert yet another detour to tie up an element i introduced ages ago without a plan for it that i probably could have resolved a few pages ago in a more natural fashion but did not think of until now. Or rather i had some resolution in mind but it would have been yet less natural than this. But to wait yet longer would be worse.
i think my dropped/shoddily resolved plot point track record is still better than Twin Peaks season 3 and it only took me half as long to make this.
As often occurs, this does not feel at all finished to me. I worry that the overall product has lost much of what little semblance of being coherent it ever had. But I do not know how to fix it without gutting the satiation of my own obsessive compulsion that it provides. All the people who look straight at it and ignore it except to remark on how “cute” nemitz is while openly endorsing really, really dumb stuff can be wrong but not likely 100%.
When I put the second comic book together, a big heap of the time involved stretching out an area that was much too condensed. That seems to only be possible when I already have all the scenes drawn, which is ridiculous because it is much easier to move things when they are only vague sketches. Things that make sense do not make sense to me.

apparently I have much more to say about this than I can manage at the moment so I will instead say as little as possible and hopefully prompt myself to finish later.
if necessary you can watch a few seconds of that for your own independent research.
